|
![](/i/fill.gif) |
Patrick Elliott wrote:
> Oh, and one thought on someone's mentioning DKBTrace. The only advantage
> I could see with it is that it has enough similar syntax that you
> *could* maybe run it on low power, low memory, systems, like Palm
> Pilots, where I don't imagine managing to get POVRay onto one of them,
> or at least have it run at all, even if you could. Its unfortunate that
> the same issue exists for its code as did for POVRay. :(
why would someone in their right mind want to render stuff in
underpowered hardware?! We should all be wanting more, not less!
Post a reply to this message
|
![](/i/fill.gif) |